Reckless Getaway iPad Review
Reckless Getaway comes to us from Pixelbite, the same talented folks behind the enjoyable Reckless Racing. Instead of speeding around a track, you assume the role of a bank robber desperately avoiding the police, doing whatever it takes to make off with the dough, even if it means causing massive amounts of property damage.
Each of the 16 tracks take place on stretches of highway, and the goal is to get from point A to point B while scoring enough points and gold stars along the way. You do this by overtaking cars, flying off ramps, collecting coins, using power-ups (we love jumping over and onto vehicles) and demolishing the fuzz hot on your tail, using virtual arrows or tilt controls. Earn enough stars, and you'll unlock additional stages.
Similar to Reckless Racing, Getaway features exaggerated physics that let you pull off some crazy stunts or narrowly cheat death, which comes in many forms, from a huge and unstoppable locomotive to bottomless pits and highway dividers. Die enough times, and you'll lose the ability to gain a star, a penalty that proves critical if you need four to access the next set of tracks but can only obtain three.
It's a system that'll probably annoy some folks, largely because having to acquire a set number of stars involves quite a few restarts, which also means you'll become well acquainted (perhaps bored) with some of the tracks.
On the flip side, this rigid system also makes the game entertaining, since in encourages crazy driving to get the job done, thereby making the experience more intense and thrilling.
If anything, the App needs more levels, since it doesn't take long to see what the game has to offer. Thankfully, Pixelbite has more on the way via downloadable content.
That said, we think quite highly of Reckless Getaway and strongly recommend downloading it, especially if you enjoy sticking it to the man or need a break from standard issue racing games.
Requirements: Compatible with iPhone, iPod touch and iPad. Requires iOS 3.0 or later.
What's Hot: Over the top physics, wanton destruction, easy to use controls, star system packs a challenge, achievements.
What's Not: Constantly replaying tracks, only 16 stages, could use additional modes.