LittleBigPlanet Review
Written by Robert Workman on Monday, November 23, 2009
Gameplay is just as joyful as the PS3 version, visuals and sound are wonderfully done for the PSP, being able to upload and download new levels is a guilty pleasure, outstanding pre-made levels.
Jumping between foreground and background is tricky, no online multiplayer.
For the past year, PlayStation 3 owners have built strange and innovative worlds using their imaginations, guiding Sackboy through each adventure. Now PSP owners get their turn, as LittleBigPlanet is just as much fun on the go as it is on the PS3. Sure, there are a couple of tiny sacrifices, but it's an absolute joy.
Like the previous version, you once again control the happy little Sackboy through a series of pre-made levels, attempting to help several Creator Curators so they can attend the Carnival of Creation.
LittleBigPlanet's pre-made levels take your Sackboy all over the world, from the far reaches of China to the "g'day mate!" streets of Australia to the glamour and glitz of Hollywood. Each one has its own set of missions, including fighting an evil dragon and becoming a stuntman (er, stunt-Sack?) to appease a Hollywood director. These levels are not only a romp to play through, but they also give you an idea how easily accessible LittleBigPlanet is. Literally any gamer of any age can play it without becoming confused or frustrated (not even by the puzzles later in the game) and have fun for hours. Plus, it preps you for the game's most in-depth feature, Level Creator.
Yes, you can still build your own levels in LittleBigPlanet. Various tools, stickers and other goodies become available over the course of each stage, adding to your supply. From there, you turn your resources to creativity, building your own stages with whatever you choose to stock them with. Once you're done, you can share with the rest of the Sony community through Infrastructure upload. While you're at it, downloadable levels from other users are also available.
The controls are simple, but not perfect. While interacting with and grabbing objects is just a matter of tapping and holding buttons, there are times when the jumping is floaty. On occasion, levels have two planes, background and foreground. Once in a while, you'll find yourself on the wrong plane, wandering in the background instead of moving ahead in the foreground. It's easily solvable (just jump to another plane), but it might confuse those expecting a straightforward one-plane adventure. No biggie, though.
As for online accessibility, it's smooth and easy to use. However, at the moment, it's limited strictly to uploading and downloading only. Unlike the PlayStation 3 edition of LittleBigPlanet, there's currently no multiplayer feature. It's not like one is entirely needed, but it brings a smile to our faces to play a stage with others. Hopefully, Sony will find a way to remedy this in the next month or so.
Although the game isn't nearly as beautiful as it is on the other system, LittleBigPlanet for the PSP still looks like a winner. The graphics are dazzling, really drawing you in to each locale. The Chinese levels, in particular, are wondrous, as you work your way around dojos in your Sackboy Kabuki costume. The Sackboys themselves are just as adorable as ever, and you can change their expressions and movements as you proceed. Remember, though, no one likes a Sackboy who's grumpy all the time.
LittleBigPlanet's designers got the job done with audio as well. The British announcer from the original game is back to guide you through this side journey, never once sounding disinterested in the action. The music bops along at its own pace, keeping a smile on your face as you play. (Get your headphones for this one.)
If you have a PSP (or PSP go, as the game will be available for download on the PlayStation Network), LittleBigPlanet should be your next purchase. Despite the lack of online multiplayer, it's a pleasant recreation of the PS3 hit, with tremendous replay value through level uploads and downloads and a presentation that's among the PSP's best. We're looking at a potential game of the year candidate. Not bad for a little Sackboy.











