Final Fantasy I & II: Dawn of Souls Review
Written by Modojo Staff on Monday, January 31, 2005
Improves some already excellent RPG games
Seems a bit too easy
...Continued From Page 1 Notorious for its unique leveling system, Final Fantasy 2 has also undergone several alterations. While characters still gain strength as they use an ability, you'll no longer need to rely upon attacking members of your own party to increase their hit points as this aspect has been more carefully balanced. A brand new epilogue, entitled "Soul of Rebirth," has also been added.
Of the two games, Final Fantasy 2 is the more story-driven, with a greater emphasis on character development. The stories seem a little tired and cliched, though that's mostly due to their age and influence on the role-playing genre. Fighting is handled by a traditional turn-based battle system, with random encounters occurring every so often outside of towns.
It's also worth noting that Dawn of Souls includes some of the most impressive music on the Game Boy Advance to date, ranking right up there with Castlevania: Circle of the Moon. With two games and a bestiary on the cartridge, it's a testament to Square's prowess that they were also able to accommodate such rich and detailed sound.
Though they may lack the depth and complexity of the modern games they inspired, Final Fantasy 1 & 2 are still quite enjoyable, and definitely worth playing if you're a fan of RPGs.









