Contract Killer 2 Updates: Most Wanted Features
In its current form, Glu Mobile's Contract Killer 2 is one heck of an assassination game, as players travel to different locations across the globe sniping high-value targets. That said, there's always room for improvement, so on that note, here are the features we'd most like to see.

Asynchronous Multiplayer
Hey, this works for Words With Friends. Why not Contract Killer 2? We envision a few rounds of body-blasting fun, as players take turns scoring as many kills as possible, with the game awarding the most points for headshots and stealth takedowns, among other things. Would definitely be a first in this type of game, while offering a much-needed break from all those puzzle apps.
More Locations
Enough with the airport already. Bottom line, it's time for the developers at Glu to give us a wider variety of destinations. Sure, Moscow is great this time of year, but we also daydream of Brazil, Mexico and other areas ripe for this type of experience. Stick us in the jungle high atop a mountain, or take us to a snowy environment, forcing us to make the critical shot with adverse weather conditions. The Dubai Tower Oasis Hotel is cool, but not every 10 minutes.
A Memorable Story
Contract Killer 2's protagonist, Jack Griffin, is somewhat of an empty shell. There's little to no backstory on where he came from and why he took on the role of being a sniper. We're not asking for Assassin's Creed complexity, but rather a deeper look into this guy so we care about whether he lives or dies. One primary bad guy to rule all bad guys wouldn't hurt, either. Would give us something to play for, AKA his demise.
The Ability To Deceive Enemies
Not all missions include the option to move between cover, and in all cases, the bad guys know exactly where Jack is the moment he fires a shot. Taking this into account, we'd love to be able to move throughout the levels, draw their fire to another area and get the surprise jump on them to gain an advantage. Of course, this would work best when factoring in the next feature.
Improve Artificial Intelligence
Let's face it, these guys aren't the sharpest. They duck behind cover, leaving their heads partially exposed, and stand out in the open waiting to get shot. Glu needs to give them some combat training to make the job trickier.
Even More Weapons
Well of course we'd want more high-powered guns to play with. That should have been obvious from the start.



