Modojo's 2008 PSP Wishlist
Written by Modojo Staff on Thursday, January 17, 2008
...Continued From Page 1
Warhawk Plus
I know we have the huge multiplayer affair for the PS3 and all, and it's awesome. But I'd like a remixed version of the original with enhanced graphics, more levels and a deeper scope of flight. I'd also like to bring down an airship carrier with a matter of a few rockets. I'm game.
-Robert Falcon
Little Big Planet
Imagine with me, if you will, this terrifying vision of the future... not only is Little Big Planet out on store shelves, but it is able to be shared to your PSP for on-the-go platforming action. Imagine it. Savor the taste. Isn't it good? Create or download levels on the PS3, share to your PSP and take the wacky sack-man with you on the bus, train, or oversized novelty skateboard! Such simple gameplay and cute characters would translate well into the portable space, and 2008 should be a big year for PSP/PS3 integration. Geometry Wars: Galaxies proved that small chunks of game traveling through the air and being ruthlessly implanted (like an alien egg waiting to burst) into your portable console can be a transcendent experience. So, really, what's the hold up (other than the game not having been released yet)?
-Noah Maranto
Metal Gear ACID 3:
While Portable Ops is fun in its own right, I always enjoyed this quirky mix of stealth/strategy action for its use of collectible cards in gameplay. The only problem is that they seemed to run out of things to turn into cards with the second game. My suggestion? Expand the lore even further! Don't just limit the subject matter to Kojima games. Why not branch out into other Konami titles or famous Sony franchises? If you can shoehorn Solid Snake into Smash Bros. Brawl, why not mix him up in some crazy storyline with Daxter or send him on a sneaking mission against Secret Agent Clank. The possibilities, as they say, are endless!
-Cavin Smith
Capcom Shooter Collection
Lessee, we've had arcade collections and puzzle game compilations, now we need a shooter collection. Gimme UN Squadron, Carrier Airwing, Mars Matrix, both Giga Wings, Cannon Spike (PLEASE on this one), and several other Capcom-era shooters. Throw them all on a UMD disc and I'll definitely love every minute of it.
-Robert Falcon
Quake 3 Arena PSP
Quake has been a staple of PC gamers' steady diet of comfort shooters. The nostalgic craving doesn't come without reason, either. Familiar gameplay elements, entertaining level design, and bad ass weapons all make Arena a perfect fit for the hardware capable PSP. Wouldn't it control like a questionable Dreamcast port *cough*, you ask? Well, maybe. The analog nub would be used to aim, the buttons to move, and the triggers reserved for shooting and switching weapons. Don't have any friends and too scared to play random teenagers online? Then set up a single player bot match and tell them Ilya sent you. Oh, and in case somebody from id Software is reading... give us the ability to download mods and custom maps!
-Ilya Galperin
Sly Cooper
I want a NEW Sly Cooper game. There, I said it. The PS2 trilogy left a very satisfying mark on the series to me, but I want more. That's just my plain and simple greedy nature talking, but what can I say? Sly inspired me to it. And since we're not going to get a PS3 chapter anytime soon, let's see Sucker Punch or even Ready At Dawn work on a PSP edition for us. C'mon, someone steal our hearts all over again!
-Robert Falcon
Treasure Shooting Collection
Hey, if Konami can have the Salamander and Twinbee compilations, then we sure as hell can have Treasure do some kind of compilation. Their best shooting games, Ikaruga, Radiant Silvergun and Gunstar Heroes, would be satisfactory enough for me. But why limit it all to shooting games? Maybe we could have the long-lost Ragagaki Showtime and Alien Soldier in there as well. I doubt this'll happen, but there's always the "wanting it" part.
-Robert Falcon
Streets of Rage PSP
This series is long overdue for a comeback. Series composer, Yuzo Koshiro, approached SEGA of Japan with an idea for reviving it back in the Dreamcast days, and that idea was sent to SEGA of America for final approval. Apparently, though, its executives had been living in caves during the entire 16-bit era because they'd never heard of the games, so they rejected the pitch.
I know beat-em-up revivals are a touchy subject, with the Dynasty Warriors series being sort of the last bastion of a genre that died for being consistently too shallow and repetitive. But if any series can revive the genre (even in light of the crap that was Final Fight: Streetwise), it's Streets of Rage. Hey, at worst, we'll get another awesome soundtrack from Koshiro.
-Lance Wang



