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FFIII Job Blowout

Final Fantasy III's job system is sweet, plain and simple. We blow the lid off all 23 classes...

The highly anticipated release of Final Fantasy III for the DS is looming ever closer as more and more leaves begin to change color and fall from their woody companions. In honor of the impending release, we've taken the opportunity to inform you, our not so woody companions, about the bounty of jobs available in the game. So study up, because planning out what selections are best from these 23 classes is the best way to better prepare yourself for the oodles of challenges the game will present.

Freelance

The starting job class within Final Fantasy III is the freelancer. The overall every-guy of the game, freelancers can wield any weapon, and use simple magic spells. However, they aren't particularly good at anything, so get out of this class as soon as possible. Also, each of the four characters has their own freelancer appearance, unlike the job classes where they often look very similar.


Warrior

The warrior class doesn't need too much of an explanation. These are the OG tough-guys, with high amounts of HP and defense. Warriors can't use any magic at all, but they do have a unique "berserk" style attack in which they sacrifice their defense to increase their attack power. Hulk SMASH!!


Ranger

Final Fantasy's ranged attacker is the ranger class. Catchy huh? They attack from a distance using their bow and arrows, and have the ability to unleash a special Barrage technique in which they rain a random amount of arrows down upon the enemies.


Thief

The thief maintains their namesake quite well, allowing players the ability to steal items from their foes. Not everything can be a surprise. However, a not so ordinary benefit of the class is that they have an ability called Flee, allowing the party to escape from battle with less difficulty.


Knight

The knight trounces the warrior in defense, and even has the ability to use a Guard technique, in which they absorb the damage inflicted upon other members of the group. They can even use certain white magic abilities to aid the party.


Monk

Mr. David Carradine would be proud! The monk is a hand-to-hand fighter bringing faith to the enemy, by smashing it right into their faces! Monks can't use any magic, and are restricted in the equipment they can use as well. Another benefit of the class is the ability to use Counter, and give those enemies a quick rebound smack.


Martial Artist

Taking the features of the monk class to the extreme, the martial artist is a similar fighter, but with an even greater attack power. Think Bruce Lee compared to Steven Seagal. Martial artists can save up their strength through multiple turns, and unleash a devastating bundle of pain. Using the Save ability to much can result in letting a little of the damage slip inward. Ouch!


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