Modojo

Representin' the OG

We dish out much love for the original, grayscale Game Boy titles. Pics and descriptions of the top 15...

...Continued From Page 1

Gargoyle's Quest



This spin-off title takes it's main character from the famous Ghosts n' Goblins series. However, you won't be playing as Arthur, but instead as the fiesty gargoyle Firebrand. Firebrand is destined to become the Red Blaze, the mighty savior of the Ghoul Realm, and defeat the evil King Breagar. The gameplay differentiates between an overhead world map, and side-scrolling combat levels with light RPG elements. Missing out on this wonderful GB gem is a shame that's not so easy to live down. - Cody Musser


DuckTales



The adventures of Scrooge McDuck were wildly popular on TV in the early 90's so Capcom thought "won't it be freaking awesome to make a Duck Tales game?" and you know what? They were right too. Instead of the usual game quests of rescue princess whatsername or save the world from a random alien armada this one was based around getting filthy rich by grabbing treasure from around the world. Ol' Scrooge McDuck was armed with his trusty cane, which he used to batter the bad guys and bounce around on like a pogo stick. With 5 stages to explore and well, rob clean there was plenty of action. A classic if ever there were. -Philip Jones


Nintendo World Cup

Originally a NES game, Nintendo world cup made a very successful transition to Gameboy, despite losing its colour graphics in the process. It wasn't your run of the mill soccer game- it featured interesting 2D side scrolling graphics, cartoony sprites, and obstacles on some of the pitches, such as rocks, rough terrian, and even ice. You got to choose from 13 teams, including Germany, U.S.S.R and Cameroon, each with varing attributes. Controlling only one team member of your choice (the captain), you got to give orders to other players, such as "tackle!" and "shoot!". This added a fast paced dimension to the game, which was thoroughly enjoyable. It also featured themed music during matches, depending on which country you were playing in. - Karim Maksoud


Metroid II: Return of Samus

Who could possibly deny the genius of a Metroid title? Metroid II reunites the player with space babe Samus Aran, and her fight to rid the universe of one of gaming's most memorable foes. This time she takes the fight to the Metroid doorstep, and explores the Metroid homeworld SR388. Series trademarks such as the Space Jump, Spider Ball, and Plasma Beam all made their first appearance in this OG release. - Cody Musser


Pokemon Red/Blue

Not only did these two little games create a worldwide phenomenon, they also put billions of dollars into Nintendo's pockets. With over 150 critters to collect, and a lengthy single-player, there wasn't much need to carry any other games a long with your Game Boy. And once you had perfected your master team, you could finally make use of that dusty ol' link cable and battle some friends. Don't have friends? No problem. Import them into the Nintendo 64 title Pokemon Stadium and fight some of the toughest computer competitors instead. An incredibly deep and engaging game that proved the original black and white Game Boy still had some spark, despite the Game Boy Color looming just around the corner. - Dan Biersdorf


Kid Icarus: Of Myths and Monsters

The only sequel to one of the most beloved, and most difficult of NES titles, Kid Icarus: Of Myths and Monsters heralds the return of Pit, and the many eggplant wizards he must defeat on his journey. The GB title makes changes to the gameplay, in that Pit can now bactrack and explore a world that scrolls in all directions. Take the time to explore this adventure before Pit makes his triumphant re-appearance in Super Smash Bros. Brawl. - Cody Musser


Batman

From Sunsoft, this game tied in with the Batman movie of the same year and it followed the events of the film with some nice little cinematics. There were 4 locations with a bunch of stages to them, 3 of them being platform action levels and then a separate Batwing based shooting stage. The levels were based on locations from the film like the chemical plant, the Flugelheim museum and the Cathedral. There was a whole bunch of weapons to obtain, like Lasers, the Wavegun, the Powergun. You need them too, cos this ones a tough one. -Philip Jones

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